'REACH' Launch Trailer - Ndreams Elevation
I was part of a team at Ndreams Elevation Studio working on 'REACH' a VR game made for PC and Quest 3 VR platforms. I was a senior character artist in charge with modelling and texturing the characters/creatures/weapons and some environment assets for this game over the 2 years of production.
I was given the main task to texture and model aspects of the Bow and Arrow Notch for the player character, main weapon option and keep it in line with the overall texture theme of the game.